skunk
Apr 21, 11:11 AM
I give it three phooeys.
Mackilroy
Mar 23, 10:28 AM
<interesting story snip>
Wow. If one of your neighbors stole it, they might be in for a surprise, eh?
Wow. If one of your neighbors stole it, they might be in for a surprise, eh?
quentoncassidy
Dec 10, 07:02 PM
As mentioned, the spawning is terrible. IMO worse than in MW2 (which seemed hard to believe at first)
They shouldn't spawn anywhere near me. I hate spawning near the enemies too and die within 5 seconds of spawning. Personally, I'd rather wait 5-10 seconds for a spawning point to open up instead of dying right away.
They shouldn't spawn anywhere near me. I hate spawning near the enemies too and die within 5 seconds of spawning. Personally, I'd rather wait 5-10 seconds for a spawning point to open up instead of dying right away.
JohnnyQuest
Mar 17, 01:29 AM
JohnnyQuest chill out man you sound worse then my Dad growing up as a kid. Just telling a story, and sorry for my grammar must be that UCF education I paid for. Go to the fridge and bust open a bottle of that hater-aid or better yet, go get laid. Since you obviously seem pretty stressed over the story. Who are you anyway? Judge Jury and Executioner? Please
You seem like a joy to be around.
What you did is inexcusably wrong, what do you expect? The "stoner," as you so eloquently put it, probably lost his job, and you're trying to make excuses for yourself.
Grow up.
Oh and by the way, ever heard of projection? I'm pretty sure my sex life has nothing to do with this dumb site. You seem a little unsettled though. Just saying.
You seem like a joy to be around.
What you did is inexcusably wrong, what do you expect? The "stoner," as you so eloquently put it, probably lost his job, and you're trying to make excuses for yourself.
Grow up.
Oh and by the way, ever heard of projection? I'm pretty sure my sex life has nothing to do with this dumb site. You seem a little unsettled though. Just saying.
more...
JDOG_
Oct 19, 10:04 AM
This is great news, and that's a lot of macs! I can't help but think part of this is a big group of people waiting to buy a PC until it comes with Vista. Maybe I'm giving them too much credit, but if I could wait a couple months on the purchase to avoid an imminent ~$150+ O.S. upgrade I would. :cool:
Sir Ruben
Mar 19, 07:44 AM
I work in a techie environment. I have my phone on my desk in front of me all day. My colleague happened to mention a guy sitting on a desk behind us and described him as a "know it all" who knows about everything and has done everything better than everyone else.
Anyway he keeps randomly talking to my colleague about crap (which really bugs him as he never starts a conversation with this guy), and I noticed twice in two days he has brought up the subject of his android phone and how my colleague shouldnt get an iphone. Now my colleague isnt the mobile phone type, he has a Sony Erricsson and has no intention of buying any kind of smartphone. Then I realised what was happening, he had clocked my phone on my desk and as I never even look at the guy, realised he was goading a response out of me on the subject.
He sat there for 10mins or so going over the pro's of owning an android before showing my colleague a Tron Legacy theme he had installed. When he finally went away I leaned over and said "pretty sad that he feels he has to justify his purchase by giving a lecture to someone who doesnt even care". My colleague agree'd and thinks these sort of people do it as they are insecure about their purchase.
I have many more true stories about a couple of other similar people who work with me but its sunny outside and I dont really care who has an android and who has an iphone :cool:
Anyway he keeps randomly talking to my colleague about crap (which really bugs him as he never starts a conversation with this guy), and I noticed twice in two days he has brought up the subject of his android phone and how my colleague shouldnt get an iphone. Now my colleague isnt the mobile phone type, he has a Sony Erricsson and has no intention of buying any kind of smartphone. Then I realised what was happening, he had clocked my phone on my desk and as I never even look at the guy, realised he was goading a response out of me on the subject.
He sat there for 10mins or so going over the pro's of owning an android before showing my colleague a Tron Legacy theme he had installed. When he finally went away I leaned over and said "pretty sad that he feels he has to justify his purchase by giving a lecture to someone who doesnt even care". My colleague agree'd and thinks these sort of people do it as they are insecure about their purchase.
I have many more true stories about a couple of other similar people who work with me but its sunny outside and I dont really care who has an android and who has an iphone :cool:
more...
runninmac
Jan 5, 04:20 PM
Great idea but sadly I don't have enough will power to wait :D
ericschmerick
Sep 25, 06:12 PM
Prob a dumb question but is my mac fast enough to run aperture?
20 inch imac
2 gb ram
intel 2.0
It will run great. My MBP is almost the same spec, runs wonderfully.
Eric
http://www.essersinchina.com/
20 inch imac
2 gb ram
intel 2.0
It will run great. My MBP is almost the same spec, runs wonderfully.
Eric
http://www.essersinchina.com/
more...
Anonymous Freak
Oct 11, 12:12 PM
I'm not sure where you got those criteria... but those aren't the criteria for which story make the first page.
Readers aren't asked to blindly believe page 1 rumors... Whether Page 1 or Page 2, rumors are presented in their context.... with historical context of the sites involved. Engadget generally has pretty low standards regarding rumors - in that they will post whatever they want on their site if they find it remotely interesting -- that being said, I've not seen them post Apple Rumor items using their own sources with any degree of certainty before. As a result, they get this front page spot. If "joerumorblogIveneverheardof.com" posts a rumor from "reliable" sources, it won't even get a mention on Page 2.
arn
From the very top of "Page 2":
Page 2: Uncertain news and links
I always took that as an implication that page 1 rumors were from more reliable sources, and should be considered more likely to be true. I didn't say that they were guaranteed to be true, just that they are more reliable.
You also (used to, at least, I can't see any current stories that do,) have disclaimers on Page 2 stories stating that the sources were unreliable, so that's why they were on Page 2. Again, implying that page 1 rumors were more reliable.
Ever since Macslash went downhill, and the significantly more frequent postings of Mac "news" on page 1, I had taken page 1 to be a "news and reliable rumors" page, while Page 2 was a good old fashioned "random rumors of questionable accuracy" page.
Readers aren't asked to blindly believe page 1 rumors... Whether Page 1 or Page 2, rumors are presented in their context.... with historical context of the sites involved. Engadget generally has pretty low standards regarding rumors - in that they will post whatever they want on their site if they find it remotely interesting -- that being said, I've not seen them post Apple Rumor items using their own sources with any degree of certainty before. As a result, they get this front page spot. If "joerumorblogIveneverheardof.com" posts a rumor from "reliable" sources, it won't even get a mention on Page 2.
arn
From the very top of "Page 2":
Page 2: Uncertain news and links
I always took that as an implication that page 1 rumors were from more reliable sources, and should be considered more likely to be true. I didn't say that they were guaranteed to be true, just that they are more reliable.
You also (used to, at least, I can't see any current stories that do,) have disclaimers on Page 2 stories stating that the sources were unreliable, so that's why they were on Page 2. Again, implying that page 1 rumors were more reliable.
Ever since Macslash went downhill, and the significantly more frequent postings of Mac "news" on page 1, I had taken page 1 to be a "news and reliable rumors" page, while Page 2 was a good old fashioned "random rumors of questionable accuracy" page.
rdowns
May 6, 09:49 AM
I believe this might LITERALLY be the first time I've ever read something from Lee, been impressed with it's depth, and not been saddened by the complete opacity of his partisan blinders.
Very well said, sir. I agree, 100%
A real piece of work. You have to insult even when you agree with someone. Were it me, I'd seek help.
Very well said, sir. I agree, 100%
A real piece of work. You have to insult even when you agree with someone. Were it me, I'd seek help.
more...
goober1223
Apr 6, 11:21 AM
With respect, you clearly don't work in advertising. You pay to put ads in front of the right people, not just anyone. Especially not competing advertisers and agencies. Why do you think Google (a) makes so much advertising revenue and (b) collects so much data about its users? Coincidence?
Secondly individuals are just as greedy as corporations, and generally get to operate outside of the spotlight. Apple has a lot to lose if its iAd platform is seen to be poorly targeting users, but an App developer has a lot to gain from indiscriminate iAd spamming. So in this case, yes, for the sake of self interest I'd expect Apple to reimburse advertisers for clicks inside their iAd app, and I'd expect an independent developer of a similar app to laugh all the way to the bank.
I never said btw I'd expect Apple to reimburse developers for their time on rejected apps. Or if I did I didn't mean it.
I know you didn't say that. I was just explaining my original statement that said that they should.
And no, I don't work in advertising (electrical engineer), so you certainly bring a different view, which I appreciate.
As far as a comparison between corporations and individuals, and in this case Apple, I still see no proof that they aren't charging advertisers for displaying these ads. Certainly, they are more capable than a 3rd party in reimbursing such money, but I also see no proof that there is an exorbitant amount of money to be made here. It's a cool gimmick that will not spend much time in actual use, especially if the ads don't change very often, and if there is no additional content to the application.
Besides, pertaining to your best point, how well are iAds targeted at this point? Considering how few big advertising partners there are, I have a hard time understanding how well they are able to advertise when these ads also aren't included in general browsing, but specifically-purposed apps.
Certainly, Apple wants to get there with iAds, but the first step seems to be to take the premium off of the price. The infrastructure may cost a lot, but they have tons of cash to drain on this project if they want to make it a true competition with google and operate similarly. For instance, if I'm playing "Doodle Bowling", the odds that I will get an iAd for anything relevant to bowling is zero. I also associate bowling with greasy bowling alley food, too, but the odds of having any food advertised (on purpose) appears to be zero, as well. The odds of getting an advertisement for a local bowling alley? Again, zero. If I go online and search "doodle bowling" they have tons of options to select from in targeting my search: past search history (and whatever else they know about me), they know that my search is related to bowling, mobile applications, cartoonish games, etc.
The point is, the differences are innumerous. iAds is absolutely primitive in its targeting capability simply by virtue of how many advertising partners it has, and it should not be any different (at this point) how those ad impressions are received.
Secondly individuals are just as greedy as corporations, and generally get to operate outside of the spotlight. Apple has a lot to lose if its iAd platform is seen to be poorly targeting users, but an App developer has a lot to gain from indiscriminate iAd spamming. So in this case, yes, for the sake of self interest I'd expect Apple to reimburse advertisers for clicks inside their iAd app, and I'd expect an independent developer of a similar app to laugh all the way to the bank.
I never said btw I'd expect Apple to reimburse developers for their time on rejected apps. Or if I did I didn't mean it.
I know you didn't say that. I was just explaining my original statement that said that they should.
And no, I don't work in advertising (electrical engineer), so you certainly bring a different view, which I appreciate.
As far as a comparison between corporations and individuals, and in this case Apple, I still see no proof that they aren't charging advertisers for displaying these ads. Certainly, they are more capable than a 3rd party in reimbursing such money, but I also see no proof that there is an exorbitant amount of money to be made here. It's a cool gimmick that will not spend much time in actual use, especially if the ads don't change very often, and if there is no additional content to the application.
Besides, pertaining to your best point, how well are iAds targeted at this point? Considering how few big advertising partners there are, I have a hard time understanding how well they are able to advertise when these ads also aren't included in general browsing, but specifically-purposed apps.
Certainly, Apple wants to get there with iAds, but the first step seems to be to take the premium off of the price. The infrastructure may cost a lot, but they have tons of cash to drain on this project if they want to make it a true competition with google and operate similarly. For instance, if I'm playing "Doodle Bowling", the odds that I will get an iAd for anything relevant to bowling is zero. I also associate bowling with greasy bowling alley food, too, but the odds of having any food advertised (on purpose) appears to be zero, as well. The odds of getting an advertisement for a local bowling alley? Again, zero. If I go online and search "doodle bowling" they have tons of options to select from in targeting my search: past search history (and whatever else they know about me), they know that my search is related to bowling, mobile applications, cartoonish games, etc.
The point is, the differences are innumerous. iAds is absolutely primitive in its targeting capability simply by virtue of how many advertising partners it has, and it should not be any different (at this point) how those ad impressions are received.
Airforcekid
Apr 5, 06:11 PM
AdBlock just became worthless.
However unlike flash ads I enjoy 90 percent of iAds.
However unlike flash ads I enjoy 90 percent of iAds.
more...
k8to
Nov 17, 11:44 AM
To software, AMD and Intel are compatable parts. They aren't identical, but most software won't care at all. So this wouldn't be a "switch" like IBM to x86. Nothing disruptive.
The question is, of course, where is the lower-power AMD cpu. Tulatins are not _bad_ chips for power efficiency, but they're certainly bested by core 2 duo. The lack of any strong competition makes this rumour just that.
The question is, of course, where is the lower-power AMD cpu. Tulatins are not _bad_ chips for power efficiency, but they're certainly bested by core 2 duo. The lack of any strong competition makes this rumour just that.
LightSpeed1
Apr 12, 01:13 AM
http://www.chipotle.com/en-us/assets/images/menu/menu_burrito_bowl.png
mmmmmmMan, now I have the taste for one.
280513Nice!:D
mmmmmmMan, now I have the taste for one.
280513Nice!:D
more...
R94N
May 2, 03:26 PM
People have the cojones to neg you anonymously, but if their name was attached to the negative rep/karma, whatever you wish to call it, it would be a vastly different story.
I disagree. I still think people would vote down posts anyway. I don't think a lot of users are that bothered about the ratings system or even use it anyway.
Otherwise I'm for the removal of this seemingly annoying feature, faceless jerks can team up to negative rep your posts, and before you know it its war to neg' each other.
I haven't seen that happening at all, it might be happening a little more in the support areas of the forums where there are perhaps more newbies and trolls but at least in the places where I frequent (i.e. community discussion mostly) I haven't seen any votes made at all, never mind ' vote wars'. That said, I have seen it on other sites, but that's different altogether.
I disagree. I still think people would vote down posts anyway. I don't think a lot of users are that bothered about the ratings system or even use it anyway.
Otherwise I'm for the removal of this seemingly annoying feature, faceless jerks can team up to negative rep your posts, and before you know it its war to neg' each other.
I haven't seen that happening at all, it might be happening a little more in the support areas of the forums where there are perhaps more newbies and trolls but at least in the places where I frequent (i.e. community discussion mostly) I haven't seen any votes made at all, never mind ' vote wars'. That said, I have seen it on other sites, but that's different altogether.
breadesign
Jan 15, 03:41 PM
... The iPhone is a great piece of kit, but this software update is a great disappointment. Generally I know where I am, so the psuedo GPS thing is something I can't see myself using (and to be honest if I didn't know where I was, then I'm pretty damn sure that there wouldn't be any O2 coverage anyway!).
What would have been great was simple functionality... like if someone texts you a number, I'd like to save it to an existing (or new) contact. Similarly I might like to text (or email) someone one of my contacts numbers.
I'm sure some people will look on it as nitpicking, but these things are 'normal' on most phones. Frankly moving icons around comes a poor second to basic user friendliness.
-end of whinge
What would have been great was simple functionality... like if someone texts you a number, I'd like to save it to an existing (or new) contact. Similarly I might like to text (or email) someone one of my contacts numbers.
I'm sure some people will look on it as nitpicking, but these things are 'normal' on most phones. Frankly moving icons around comes a poor second to basic user friendliness.
-end of whinge
more...
Benjy91
May 3, 01:55 PM
And why is this on mac rumors.
Does it really matter what the competition does.
Because now they're doing this, it's only a matter of time before they turn their heads to iOS?
Does it really matter what the competition does.
Because now they're doing this, it's only a matter of time before they turn their heads to iOS?
linknprk
Apr 5, 03:26 PM
why does macrumors link to the appshopper description of the app instead of the actual apple link?
Seems like a useless middle step
Seems like a useless middle step
rdowns
Apr 25, 02:24 PM
Already a thread and still in Current Events.
http://forums.macrumors.com/showthread.php?t=1141721
http://forums.macrumors.com/showthread.php?t=1141721
LastLine
Apr 26, 01:39 AM
I think my problem for this screen isn't that I can't see such a screen size being used on the iphone, I just can't see it happening now.
I think my main reasoning behind this comes as a developer - a new screen would likely require a different resolution ratio (a change from the 320x480/640x960 we work with now) and to be truthful given the fragmentation issues Apple's always so keen to point out in the Android market...well lets say unless the new resolution also coincides somehow with iPad changes down the way I can't imagine it happening.
I think my main reasoning behind this comes as a developer - a new screen would likely require a different resolution ratio (a change from the 320x480/640x960 we work with now) and to be truthful given the fragmentation issues Apple's always so keen to point out in the Android market...well lets say unless the new resolution also coincides somehow with iPad changes down the way I can't imagine it happening.
wlh99
Apr 28, 10:08 AM
By the way, what's with 3rd person reference? the OP? you can call me Nekbeth or Chrystian, it's a lot more polite. Maybe you guys have a way to refer to someone , I don't know.
I appologize for that. I didn't recall your name. I was replying to KnightWRX, so I took a shorcut (original poster).
I won't do that any further.
I through together a simple program that I think does exactly as you want. It is a Mac version, but the different there is trival, and instead of a picker, it is a text field the user enters a time into for the timer duration. You will need to change the NSTextFields into UITextFields.
The bulk of the code is exactly what I posted before, but I modified the EchoIt method to work with an NSDate. I implemeted it in the appDelegate, and you are using your viewController. That doesn't change the code any, and your way is more correct.
I can email you the whole project as a zip if you want. It is about 2.5 meg. Just PM me your email address.
//
// timertestAppDelegate.m
// timertest
//
// Created by Warren Holybee on 4/27/11.
// Copyright 2011 Warren Holybee. All rights reserved.
//
#import "timertestAppDelegate.h"
@implementation timertestAppDelegate
@synthesize window, timeTextField, elapsedTimeTextField, timeLeftTextField;
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
// Insert code here to initialize your application
}
-(IBAction)startButton:(id) sender {
// myTimer is declared in header file ...
if (myTimer!=nil) { // if the pointer already points to a timer, you don't want to
//create a second one without stoping and destroying the first
[myTimer invalidate];
[myTimer release];
[startDate release];
}
// Now that we know myTimer doesn't point to a timer already..
startDate = [[NSDate date] retain]; // remember what time this timer is created and started
// so we can calculate elapsed time later
NSTimeInterval myTimeInterval = 0.1; // How often the timer fires.
myTimer = [NSTimer scheduledTimerWithTimeInterval:myTimeInterval target:self selector:@selector(echoIt)
userInfo:nil repeats:YES];
[myTimer retain];
}
-(IBAction)cancelIt:(id) sender {
[myTimer invalidate];
[myTimer release]; // This timer is now gone, and you won't reuse it.
myTimer = nil;
}
-(void)echoIt {
NSDate *now = [[NSDate date] retain]; // Get the current time
NSTimeInterval elapsedTime = [now timeIntervalSinceDate:startDate]; // compare the current time to
[now release]; // our remembered time
NSLog(@"Elapsed Time = %.1f",elapsedTime); // log it and display it in a textField
[elapsedTimeTextField setStringValue:[NSString stringWithFormat:@"%.1f",elapsedTime]];
float timeValue = [timeTextField floatValue]; // timeValueTextField is where a user
// enters the countdown length
float timeLeft = timeValue - elapsedTime; // Calculate How much time is left.
NSLog(@"Time Left = %.1f",timeLeft); // log it and display it
[timeLeftTextField setStringValue:[NSString stringWithFormat:@"%.1f",timeLeft]];
if (timeLeft < 0) { // if the time is up, send "cancelIt:"
[self cancelIt:self]; // message to ourself.
}
}
@end
*edit:
If you like, later tonight I can show you how to do this as you first tried, by incrementing a seconds variable. Or wait for KnightWRX. My concern is accuracy of the timer. It might be off by several seconds after running an hour. That might not be an issue for your application, but you should be aware of it.
I appologize for that. I didn't recall your name. I was replying to KnightWRX, so I took a shorcut (original poster).
I won't do that any further.
I through together a simple program that I think does exactly as you want. It is a Mac version, but the different there is trival, and instead of a picker, it is a text field the user enters a time into for the timer duration. You will need to change the NSTextFields into UITextFields.
The bulk of the code is exactly what I posted before, but I modified the EchoIt method to work with an NSDate. I implemeted it in the appDelegate, and you are using your viewController. That doesn't change the code any, and your way is more correct.
I can email you the whole project as a zip if you want. It is about 2.5 meg. Just PM me your email address.
//
// timertestAppDelegate.m
// timertest
//
// Created by Warren Holybee on 4/27/11.
// Copyright 2011 Warren Holybee. All rights reserved.
//
#import "timertestAppDelegate.h"
@implementation timertestAppDelegate
@synthesize window, timeTextField, elapsedTimeTextField, timeLeftTextField;
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
// Insert code here to initialize your application
}
-(IBAction)startButton:(id) sender {
// myTimer is declared in header file ...
if (myTimer!=nil) { // if the pointer already points to a timer, you don't want to
//create a second one without stoping and destroying the first
[myTimer invalidate];
[myTimer release];
[startDate release];
}
// Now that we know myTimer doesn't point to a timer already..
startDate = [[NSDate date] retain]; // remember what time this timer is created and started
// so we can calculate elapsed time later
NSTimeInterval myTimeInterval = 0.1; // How often the timer fires.
myTimer = [NSTimer scheduledTimerWithTimeInterval:myTimeInterval target:self selector:@selector(echoIt)
userInfo:nil repeats:YES];
[myTimer retain];
}
-(IBAction)cancelIt:(id) sender {
[myTimer invalidate];
[myTimer release]; // This timer is now gone, and you won't reuse it.
myTimer = nil;
}
-(void)echoIt {
NSDate *now = [[NSDate date] retain]; // Get the current time
NSTimeInterval elapsedTime = [now timeIntervalSinceDate:startDate]; // compare the current time to
[now release]; // our remembered time
NSLog(@"Elapsed Time = %.1f",elapsedTime); // log it and display it in a textField
[elapsedTimeTextField setStringValue:[NSString stringWithFormat:@"%.1f",elapsedTime]];
float timeValue = [timeTextField floatValue]; // timeValueTextField is where a user
// enters the countdown length
float timeLeft = timeValue - elapsedTime; // Calculate How much time is left.
NSLog(@"Time Left = %.1f",timeLeft); // log it and display it
[timeLeftTextField setStringValue:[NSString stringWithFormat:@"%.1f",timeLeft]];
if (timeLeft < 0) { // if the time is up, send "cancelIt:"
[self cancelIt:self]; // message to ourself.
}
}
@end
*edit:
If you like, later tonight I can show you how to do this as you first tried, by incrementing a seconds variable. Or wait for KnightWRX. My concern is accuracy of the timer. It might be off by several seconds after running an hour. That might not be an issue for your application, but you should be aware of it.
TZRaceR6
Aug 8, 01:47 PM
Electric cars (that are able to fully charge in under 20 minutes) subsidized by a solar panel roof is the future. Don't think a 300 mile range would be out of the question (within a few years) and would def work even in large countries like the U.S.
If you look here, they are talking 5 minutes for 70% charge of the car, even though it is currently only a short range vehicle.
Link: http://www.crunchgear.com/2010/07/05/new-quick-charger-for-electric-cars-is-really-quick/
If you look here, they are talking 5 minutes for 70% charge of the car, even though it is currently only a short range vehicle.
Link: http://www.crunchgear.com/2010/07/05/new-quick-charger-for-electric-cars-is-really-quick/
JGowan
Apr 5, 03:02 PM
I've often wondered about all of the great ads that I might be missing. Some, I don't care about, but others are very interactive and stuff that I buy or would buy. These interactive experiences help make a product just a little more real, accessible and engaging. If you show me why I would want something, it's a lot more effective than just a static graphic getting in my way.
Ads can be fun --> SUPER BOWL, anyone? So with the "Loved" save feature, it'll be great when you want to show a friend how great something was or if you need to refer to it when trying to make a buying decision.
The naysayers here --> boring. This is cool. If you don't like, don't waste the bits on your iPhone. The rest of us will enjoy the app.
I'll be downloading this. Thanks, Apple!
Ads can be fun --> SUPER BOWL, anyone? So with the "Loved" save feature, it'll be great when you want to show a friend how great something was or if you need to refer to it when trying to make a buying decision.
The naysayers here --> boring. This is cool. If you don't like, don't waste the bits on your iPhone. The rest of us will enjoy the app.
I'll be downloading this. Thanks, Apple!
Torrijos
Jul 21, 04:55 PM
Even if Rim, Palm, etc. exhibit the same antenna problems as the iPhone 4, Apple is acting like a cry baby by trying to shift the discussion to include their competitors. �Teacher, the other kids are being bad too, don�t punish me alone�.
Actually it was the competitors that tried to use the antenna problems as a selling point and as propaganda.
http://conversations.nokia.com/2010/06/28/how-do-you-hold-your-nokia/
So the lot of them are fair game...
As for bloggers that just wanted to troll the issue to drive their numbers up the presentation (and answers that followed) were pretty much Jobs telling them to try and get a journalist degree and get their facts straight, and who could blame him?
Since the iPhone 4 as started shipping we've had the antenna problem that has being described as if the phone could simply not be used (numbers debunked that) without real investigation, fake Jobs e-mail, fake reports of an engineer warnings etc.
If it wasn't for anandtech this all would be a complete disaster. The way different technology sites reported the story is just pathetic.
Actually it was the competitors that tried to use the antenna problems as a selling point and as propaganda.
http://conversations.nokia.com/2010/06/28/how-do-you-hold-your-nokia/
So the lot of them are fair game...
As for bloggers that just wanted to troll the issue to drive their numbers up the presentation (and answers that followed) were pretty much Jobs telling them to try and get a journalist degree and get their facts straight, and who could blame him?
Since the iPhone 4 as started shipping we've had the antenna problem that has being described as if the phone could simply not be used (numbers debunked that) without real investigation, fake Jobs e-mail, fake reports of an engineer warnings etc.
If it wasn't for anandtech this all would be a complete disaster. The way different technology sites reported the story is just pathetic.
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